A sunny forest scene running in realtime in Unreal Engine 5.
Testing out Nanite foliage in Unreal Engine 5.1. Using a combination of custom assets modelled and textured in Blender, Megascans assets and trees, and assets from the MAWI Redwoods pack.
Using Nanite, Lumen for global illumination and reflections. TSR for AA. Rendered out using 16bit ACES.